work

submission deadline  
31 Jan 2023
call for papers pdf  

Games now permeate our lives on an unprecedented scale. We play mobile games on our daily commute. We collect XP and unlock virtual rewards as we go about our normal work.  We use augmented reality to catch Pokémon during our lunch break. We learn on-the-job skills with the aid of a VR headset and a personalized avatar. We relax by playing online role-playing games with our friends in the evening. It is no exaggeration to say that we now live in a ‘ludic society’ (Mäyrä, 2017), one that is oriented around digital imaginaries in the spheres of work, leisure, education, and human relationships.

In this special issue, we invite scholars to reflect on the meaning and significance of games – whether analogue or digital – for understanding organizational life in its broadest sense. More than ten years have passed since the ephemera special issue on Work, play and boredom (Butler,... more

2 Jun 2022 to 3 Jun 2022

Conference organizers: Nick Butler, Lena Olaison, Bent Meier Sørensen and Sverre Spoelstra

Games now permeate our lives on an unprecedented scale. We play mobile games on our daily commute. We collect XP and unlock virtual rewards as we go about our normal work.  We use augmented reality to catch Pokémon during our lunch break. We learn on-the-job skills with the aid of a VR headset and a personalized avatar. We relax by playing online role-playing games with... more

Giving an account of one’s work: From excess to ECTS in higher education in the arts

Introduction

Research/ Own Projects

Reading, writing, collecting ideas and inspiration, conversations and exchange of ideas with befriended artists (music, illustration etc).

Hours in total: 50[1]

Revisiting precarity, with care: Productive and reproductive labour in the era of flexible capitalism

Introduction

The concept of precarity – a term describing the flexible and uncertain working and living conditions in the contemporary world – is often presented in opposition to the idea of stability. On the one pole stands the idea of a permanent job or career: a secure and stable life-long chain of economic pursuits and social relations that promise steady upward mobility across generations (Sennett, 1998: 9). On the other pole remains the hyper-flexible contractual labour and displaced life advanced by new forms of managerial capitalism. 

Work, reconfigured

This open issue is published against the background of a major global pandemic. The old ‘normal’ seems far away and undesirable, as a socio-ecological transformation becomes even more urgent. The contributions featured here scrutinize the current trends in the capitalist mode of production and envision the alternative organization of our societies. They examine new configurations of work, to which capital-led digitalization is often key, and ways to resist it. Attention is also paid to a fundamental rethinking of work, economy and care.

Subverting capital’s temporality: A critical reappraisal of laziness

Introduction

Pulcinella, or Punch, the famous Neapolitan puppet-buffoon of commedia dell’arte, has hanging on his bedroom wall a notice stating ‘Do it tomorrow’. It is the first thing he sees when he rises from bed each morning. When faced with a new days’ demands of successive ‘things to do’, simply reading this notice is enough to short-circuit any attempt at doing what Pulcinella has to do, is supposed to do, or has been asked to do, in an eternal postponement of his daily tasks.

Pages

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