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video games

The work of games

My heart sunk as the introduction to Games of Empire (GoE) began with a recounting of scene in Second Life – was this to be an analysis of the possibilities of virtual life tempered with warnings that the means of such life are brought to you by Empire? Three paragraphs later, the simple acknowledgement that Second Life avatars consume electricity produced somehow on servers located somewhere made the stakes of the book clear and allayed any such fears.

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